The definitive scheme of Video Game Development, created by Ivan Venturi and Marco Sessa, represents a complete map of videogame development. The four columns show the sciences involved in the development of a video game from its birth to its final maturity by scrolling it from top to bottom: on the left the development phases are listed, while on the right the two economic phases of the development life cycle are specified. The goal is to clarify what often appears to be a confusing and tortuous path for both novices and professionals in the sector.

Download now the scheme that tells how a video game is born and grows:

English Version

Italian Version